// shou.c

inherit NPC;

void create()
{
    set_name("瘦商人", ({ "shou shangren", "shou" }));
    set("gender", "男性");
    set("age", 43);
    set("long", "他瘦兮兮的，一脸穷苦相。\n");
    set("combat_exp", 2000);
        set_skill("dodge", 20);
        set_skill("unarmed", 20);
        set_temp("apply/attack",  10);
        set_temp("apply/defense", 10);
    set("shen_type", 0);
    setup();

    add_money("silver",3);
    carry_object(__DIR__"obj/magcloth")->wear();
}
